VFX(ビジュアルエフェクト)アップデート
Rammus' Gameplay update will be rolling to PBE tomorrow, and here are some of his new VFXs~! ✨
— ✂️ Little Sirhaian Doll 🧵 (@Sirhaian) April 1, 2021
Here's a video of his new Base VFXs~!
More info and skin changes in the thread below~ 👇 pic.twitter.com/SntkV7P5ao
For context, Rammus' R is now a leap! Full details here~
— ✂️ Little Sirhaian Doll 🧵 (@Sirhaian) April 1, 2021
(I just make the VFXs, pls dont ask me to buff or nerf, ty~ 💖) pic.twitter.com/URMrVJ8aGq
Alright, let's start by showing his skins! And what better skin than his King Rammus!
— ✂️ Little Sirhaian Doll 🧵 (@Sirhaian) April 1, 2021
Sadly, I was not allowed to make new VFXs for this skin, BUT I was allowed to add a little stylized crown to his W. 👑 pic.twitter.com/Y11iAfezAq
Chrome Rammus being a 750 and not already having new VFXs, I could not add or change his VFXs, sorry! He'll be using the same VFXs as base.
— ✂️ Little Sirhaian Doll 🧵 (@Sirhaian) April 1, 2021
Molten Rammus (975) got a subtle recolor with some little added flames. pic.twitter.com/KdmCyItRE1
— ✂️ Little Sirhaian Doll 🧵 (@Sirhaian) April 1, 2021
Freljord Rammus is a 520, so I could not add or change anything, BUT he had a change originally on his Q, so that was preserved and cleaned up. The rest of his VFXs are the same as base. pic.twitter.com/m3DDB2T9hV
— ✂️ Little Sirhaian Doll 🧵 (@Sirhaian) April 1, 2021
Ninja Rammus is a 975, same as Molten. So he got a subtle recolor with some added shadows. pic.twitter.com/eBaUqbkZII
— ✂️ Little Sirhaian Doll 🧵 (@Sirhaian) April 1, 2021
Full Metal Rammus is also a 975, but had some unique VFXs originally. These were kept and cleaned up. His kit has been recolored to match the other Full Metal skins. pic.twitter.com/dBkctrLAO5
— ✂️ Little Sirhaian Doll 🧵 (@Sirhaian) April 1, 2021
Same for Guardian of the Sands Rammus (975). Added in some subtle magical and Shuriman elements. Rammus is already Shuriman and sandy, so the changes are relatively minor. pic.twitter.com/jIx9FeHjT0
— ✂️ Little Sirhaian Doll 🧵 (@Sirhaian) April 1, 2021
Sweeper Rammus, also 975! This one was already pretty modern, so changes are minor. There's a little added easter egg though, if you can catch it. :') pic.twitter.com/a5j2z7oyeB
— ✂️ Little Sirhaian Doll 🧵 (@Sirhaian) April 1, 2021
And finally, Hextech Rammus! Just like Sweeper, he was pretty modern, so the changes are minor. pic.twitter.com/qPE50dHu78
— ✂️ Little Sirhaian Doll 🧵 (@Sirhaian) April 1, 2021
And that's it! Try him out on PBE tomorrow and let us know if you have any feedback. :) pic.twitter.com/oEHFlsqsxB
— ✂️ Little Sirhaian Doll 🧵 (@Sirhaian) April 1, 2021
Also, Taunt is getting modernized. This is what it will look like now. It didn't make it in the videos above, but should be coming to PBE in the next few days. :) pic.twitter.com/OV0cpvnqoD
— ✂️ Little Sirhaian Doll 🧵 (@Sirhaian) April 1, 2021
4/3 12:45 追記
VFXアップデートについて追加
Props to those who caught it!
— ✂️ Little Sirhaian Doll 🧵 (@Sirhaian) April 2, 2021
Sweeper Rammus now indeed holds a Red Card when taunting an enemy. 🟥 pic.twitter.com/Imrqpzzekc
『これに気づいた人に拍手!
スイーパー ラムスが敵をタウント状態にしたときにレッドカードを持つようになります!』
PBEに実装されたラムスの変更内容
Here's the full Rammus changelist hitting PBE as part of his VGU with Wild Rift, @Sirhaian, and @RiotJirsan. Come try it out! pic.twitter.com/ULIEReGqzV
— Tim (@TheTruexy) April 2, 2021
- 基礎ダメージ 100/135/170/205/240 ⇒ 100/130/160/190/220
- 通常攻撃が効果時間を0.4秒延長するように、最大で4秒まで追加で延長
- タウントの持続時間 1.25/1.5/1.75/2/2.25 ⇒ 1/1.25/1.5/1.75/2
- (訳注:英語でのスキル名が変更されているので、日本語でもこれから変更される可能性があります)
- Frenzying Taunt ⇒ Puncturing Taunt
- NEW ラムスが高く跳ね上がってから着地し、100/175/250 (+60%魔力)のダメージと15/17.5/20%のスロウを1.5秒間あたえる。着地点に4秒間持続する衝撃波を発生させ、20/30/40 (+10%魔力)のダメージとスロウ効果を4倍まで重ねがけて与える。中心付近では移動した距離に応じて150%までダメージが増加する。どーんどーん(R)が ころころ(Q)の最中に使用された場合、中心付近にいる敵にノックアップと ころころ(Q)の衝突ダメージをあたえ ころころ(Q)の効果を終了する。
- クールダウン 100/80/60秒 ⇒ 130/110/90秒
- 移動距離はラムスの過去1秒間の平均移動速度(で移動する距離)の130%と同じ
- (訳注:英語でのスキル名が変更され、PBEでの日本語表記においてもスキル名が変更されています)
- Tremors ⇒ Soaring Slam
- ドスンドスン ⇒ どーんどーん
【210403 PBE】ラムス アップデート後のスキルツールチップ pic.twitter.com/RNqQeL95cj
— SejuPoro / Sawako Yamaguchi (@SejuPoro_lol) April 3, 2021
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