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[パッチ・メンテナンス情報]

7.6 パッチノート

[セール・フリーチャンピオン情報]

[その他]

チャンピオンマスタリーにレベル6、7が追加!
2017シーズンのゲームモード開放時間帯リスト
サーバー開設1周年。正式サービスをスタート!
旧クライアントからの完全移行について

[開催予定のイベント]

■ 【日本サーバー期間限定イベント】花見 ON THE RIFT 開花期間3/24~3/29 満開期間3/31~4/5

2016年5月4日水曜日

PBE UPDATE 16/05/04 - タリヤの実装、Patch 6.10サイクルの変更


5/4のPBEの変更内容です。今回からPatch 6.10サイクルに向けた変更になります。

新チャンピオン: タリヤ、ストーンウィーバー




ステータス&スキル

Base Stats:
  • Base HP: 500
  • HP Growth: 75
  • Mana: 340
  • Mana Growth: 60
  • Base HP Regen: 1.2
  • HP Regen Growth: 0.14
  • Mana Regen Per Sec: 1.4
  • Mana Regen Per Sec Growth: .17
  • Base Damage: 56
  • Damage Growth: 3.3
  • Base Armor: 20
  • Armor Growth: 3
  • Base Magic Resist: 30
  • Move speed: 325
  • Attack Range: 525

 固有スキル: ロックサーフィン

非戦闘時、壁の近くにいると移動速度が増加する。
Level 1 - 18: 20/22/23/24/26/27/28/29/30/31/32/33/34/35/37/38/39/40%



 Q: スレッドボレー

60/65/70/75/80 Mana
10/8.5/7/5.5/4 sec Cooldown 

自動効果: 加工された地面を進む時に移動速度が増加する。
発動効果: 周囲の地面を引き裂き、自由に動きながら、対象の方向に5つの石の欠片を発射し、60/80/100/120/140 (+0.4 AP) magic damageを与える。同一対象へのダメージは2発目以降、50%となる。スレッドボレーを使用すると一帯が180秒(クールダウン低減で短縮可能)、加工された地面に変わる。加工された地面の上にさらにスレッドボレーを使用した場合、消費したマナの半分が戻り、石の欠片は1つしか発射されない。



 W: サイズミックシャーブ

70/80/90/100/110 Mana
16/14/12/10/8 sec Cooldown

指定した場所をマークし、しばらくすると地面が隆起して、その範囲内にいる敵すべてに60/80/100/120/140 (+0.5 AP) magic damageとノックアップを与える。地面が隆起する前にサイズミックシャーブを再度使用すると、たとえ壁越しでも、対象を好きな方向に飛ばすことができる。



 E: アンレイベルアース

90/95/100/105/110 Mana
16/14/12/10/8 sec Cooldown

前方の地面に岩石をばらまく。その上をダッシュで通った敵は、爆発によって 80/105/130/155/180 (+.4 AP) magic damageと20% (+ ~4% per 100 AP)のスローを与える。4秒後、範囲内に残った岩が爆発して2度目のダメージを与える。
ダッシュなどで複数の岩石を起爆した場合にはそれぞれから40/52.5/65/77.5/90 (+0.2 AP) magic damageを受ける。最大4回。



 R: ウィーバーウォール

しばらく詠唱してから、指定した方向に向けてマップ内を突き抜ける、らせん状の岩でできた巨大な壁を6/7/8秒召喚する。詠唱中にウィーバーウォールを再度発動すると、壁の出現にあわせてその上に乗ることができる。ダメージを受けるか、いずれかの方向に移動すると途中で降りる。


2nd Skin

Freljord Taliyah - 1350 RP (予価)



新スキン


Super Galaxy Fizz - 1350 RP (予価)






Super Galaxy Kindred - 975 RP (予価)





Super Galaxy Shyvana - 1350 RP (予価)

* スプラッシュアート未実装




シュリマ砂漠 関連のチャンピオンのストーリーに加筆

※日本語版未確認

[[Amumu]]
''Solitude can be lonelier than death.'' 
A lonely and melancholy soul from ancient Shurima, Amumu roams the world in search of a friend. Cursed by an ancient spell, he is doomed to remain alone forever, as his touch is death and his affection ruin. Those who claim to have seen him describe Amumu as a living cadaver, small in stature and covered in bandages the color of lichen. Amumu has inspired myths, folklore, and legends told and retold for generations - such that it is impossible to separate truth from fiction.

[[Azir]]
''Shurima was once the glory of Runeterra. I will make it so again.''
Azir was a mortal emperor of Shurima in a far distant age, a proud man who stood at the cusp of immortality. His hubris saw him betrayed and murdered at the moment of his greatest triumph, but now, millennia later, he has been reborn as an Ascended being of immense power. With his buried city risen from the sand, Azir seeks to restore Shurima to its former glory.


[[Nasus]]
''What was fallen will be great again.''
Nasus is an imposing, jackal-headed Ascended being from ancient Shurima, a heroic figure regarded as a demigod by the people of the desert. Fiercely intelligent, he was a guardian of knowledge and peerless strategist whose wisdom guided the ancient empire of Shurima to greatness for many centuries. After the fall of the empire, he went into self-imposed exile, becoming little more than a legend. Now that the ancient city of Shurima has risen once more, he has returned, determined to ensure it never falls again.


[[Rammus]]
''OK.''
Idolized by many, dismissed by some, mystifying to all, the curious being, Rammus, is an enigma. Protected by a spiked shell, Rammus inspires increasingly disparate theories on his origin wherever he goes - from demigod, to sacred oracle, to a mere beast transformed by magic. Whatever the truth may be, Rammus keeps his own counsel and stops for no one as he roams the desert.


[[Renekton]]
''Blood and vengeance.''
Renekton is a terrifying, rage-fueled Ascended being from the scorched deserts of Shurima. Once, he was his empire's most esteemed warrior, leading the armies of Shurima to countless victories. However, after the empire's fall, Renekton was entombed beneath the sands, and slowly, as the world turned and changed, he succumbed to insanity. Now free once more, he is utterly consumed with finding and killing his brother, Nasus, who he blames, in his madness, for the centuries he spent in darkness.


[[Sivir]]
''Coin may buy you skill for a day, but never loyalty.''
Sivir is a renowned fortune hunter and mercenary captain who plies her trade in the deserts of Shurima. Armed with her legendary jeweled crossblade, she has fought and won countless battles for those who can afford her exorbitant price. Known for her fearless resolve and endless ambition, she prides herself on recovering buried treasures from the perilous tombs of Shurima - for a generous bounty. With ancient forces stirring the very bones of Shurima, Sivir finds herself torn between conflicting destinies.


[[Skarner]]
''We are one. We cannot be shattered.''
Skarner is an immense crystalline scorpion from a hidden valley in Shurima. Part of the ancient Brackern race, Skarner and his kin are known for their great wisdom and deep connection to the land, as their souls are fused with powerful life crystals which hold the living thoughts and memories of their ancestors. In an age long past, the Brackern entered hibernation to avoid untold magical destruction, but recent, threatening events have roused Skarner. As the only Brackern awake, he strives to protect his kind from those who seek to harm them.


[[Xerath]]
''A lifetime as a slave has prepared me for eternity as your master.''
Xerath is an Ascended Magus of ancient Shurima, a being of arcane energy writhing in the broken shards of a magical sarcophagus. For millennia, he was trapped beneath the desert sands, but the rise of Shurima freed him from his ancient prison. Driven insane with power, he now seeks to take what he believes is rightfully his and replace the upstart civilizations of the world with one fashioned in his image.


[PBE] チャンピオンマスタリーのレベル6と7が近いうちにテスト開始

北米のボードを参照のこと。


League Client Update Alpha PBE Testing

※日本でのテスト時期について現時点では未発表です。

Early Surrender / Remake Option

※実装時期は未定

PBEに関連したテキストが再実装。
関連したアナウンスのテキストも追加。

game_announcement_OnSurrenderEarlyAllowed

"Your team has X seconds to remake the game because a player dc'd and no kills occurred. Vote to end the game by typing /remake in chat.

game_announcement_OnSurrenderEarlyAccomplice

"To protect high-tier competitive integrity, your remake would count as a loss because the dc'd player is in your premade"
There are also a few other strings in there just saying vote failed and such.


Champions


[[Jinx]]

今後のPBEのアップデートで追加される模様
Jinx Rocket AS changes in testing

> Switcheroo! (Q)
> Rocket Level 1 AS :: .531 >>> .625
> Rocket Bonus AS scaling :: 15% reduction >>> 20% reduction

> Flame Chompers! (E)
> Damage :: 80/135/190/245/300 >>> 60/120/180/240/300
> Mana cost :: 50 >>> 70


[[Sona]]
今後のPBEのアップデートで追加される模様

> Hymn of Valor (Q)
> オーラ範囲 :: 350 >>> 250
> クールダウン :: 8 >>> 12/10.5/9/7.5/6
>
> Aria of Perseverance (W)
> オーラ範囲 :: 350 >>> 250
> シールド量 :: 35/55/75/95/115 >>> 35/65/95/125/155
>
> Song of Celerity (E)
> Aura Radius :: 350 >>> 250
> 本人の移動速度増加(減衰) :: 13/14/15/16/17% (+7.5%/100 AP) >>> 30/35/40/45/50% (+8%/100 AP)
> 味方の移動速度増加 :: 10/11/12/13/14% (+3.5%/100 AP) >>> 12/13/14/15/16% (+5%/100 AP)
>
> Crescendo (R)
> RのレベルをあげることによるSona自身のEでの速度増加のボーナスが削除

[[Xerath]]
  • Shocking Orb (E) cooldown : 18/16/14/12/10 -> 13/12.5/12/11.5/11

Items


Hunter's Machete + Jungle Items
  • 自分よりレベルの高いモンスターを倒した時のボーナス経験値 : 25 -> 30

参考